Description :
Job Title: Lead Software Development Engineer
Job Category: Software Development
Product: Games
Date Posted: 06/26/2008
Job Code: 235645
Location: WA - Redmond
Travel Required:
Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo.
As a Senior Game Engineer, you are core to enabling artists and designers realize their visions on screen. The ideal candidate will be able to drive forward our engine technology to best support the game vision. You will need to be able to collaborate with creative people and be able to deliver solid performant code in a AAA game engine. You must be a team player!
RESPONSIBILITIES
As a Game Engineer on the MGS Halo team, you will work directly with the Development Manager and Architect to implement your code into the engine to support the needs of the game team. You will need to be able to accurately schedule your tasks as well as maintain a high level of communication with all team members
Deliver on key features in cooperation with artists and designers
Create code systems that allow for fast iteration and are well architected
Debug and optimize key areas of code (not just your own)
Aid in the architecture and implementation of the game engine
QUALIFICATIONS/SKILLS
Experience shipping games. You must have experience shipping AAA current generation games.
At least 5 years of C/C++ professional experience (C# is a plus)
Strong Debugging and Optimization skills in a multi-threaded environment
A strong math background
Strong Cross-Team Communication Skills. You can talk to creatives (e.g. artists and game designers).
An amazing passion for creating games
BONUS SKILLS
Strong graphics experience
Exposure to gameplay physics
Extensive development in a multi-player environment
Ability to deliver witty banter
Mastery of a 3D art package (Max, Maya, or XSI)